An computer game that teaches mathematics whilst being fun and rewarding Entertaining education Todays technology has created new possibilities for educational products that are both efficient and entertaining. Mathematics Saving Greendale use all those new possibilitie. The interactive content of the computer game teaches the student to really see how mathematic skills can help to solve daily problems and how it helps to play along in the game. The software program is built on the classic platform genre which is familiar to students of today and is easy to understand. Just like a computer game The program is designed as a computer game in which the main character, (Gorm or Gyda) played by the student, must help the bewitched people of Greendale to regain their mathematic skills so they can solve their day by day problems. Points are awarded for both mathematic and computer gaming skills. This makes it more rewarding and fun to use and learn mathematics. The software can provide...
MATHEMATICS SAVING GREENDALE SIMILAR SOFTWARE AT FILEDUDES:
Triangle Types 1.0
Middle-School (grades 5 through 9) math program written to provide skills in context. Students classify triangles based on sides and angles.
Writing Numbers Part 2 1.0
Middle-School (grades 5 through 9) math program written to provide skills in context. Given the English language version of a number (e.g. one thousand sixty-five and nine tenths) students must type in the numeral (e.g. 1065.9).
Fraction Tiles 1.0
Middle-School (grades 5 through 9) math program written to provide skills in context. Students are shown eight fraction representations and must choose three that add up to a given sum. Fractions are halves, fourths, and eighths.
Linear Systems Beams 1.0
Middle-School (grades 5 through 9) math program written to provide skills in context. Students manipulate weights on two balance beams to solve two simultaneous equations.
Percent-O-Rama 1.0
Middle-School (grades 5 through 9) math program written to provide skills in context. Students use mental math and proportional thinking to find common percentages (10% 5% 1% 15%, etc.) of a given number.
MathProf 4.0
MathProf is an easy to use mathematics program within approximately 180 subroutines. MathProf can display mathematical correlations in a very clear and simple way. The program covers the areas Analysis, Geometry, Algebra, Stochastics,Vector...
Price: USD $45.00, EUR 45;
File Size: 10058 KB;
Platform: Windows 98, Windows Me, Windows NT, Windows 2000, Windows XP, Windows 2003
Chase 1.0
Middle-School (grades 5 through 9) math program written to provide skills in context. Students are shown a Cartesian plane across which a small dot moves. Students try to "capture" the dot by typing in its current or anticipated...
Integer Balance Beam Puzzles 1.0
Middle-School (grades 5 through 9) math program written to provide skills in context. Students balance a beam by using positive and negative weights.
Mosquito 1.0
Middle-School (grades 5 through 9) math program written to provide skills in context. Students use coordinate graphing to guide a moving dot through a series of mazes. Think: coordinate graphing pinball.
Graphing Functions 1.0
Middle-School (grades 5 through 9) math program written to provide skills in context. Students find and plot solutions to parabolas, hyperbolas, and absolute value functions using an on-screen Cartesian plane and five moveable points.