The SignalLab is a set of Visual C++ components for fast Digital Signal Processing (DSP) and data visualization. They allow fast complex signal manipulations with zero lines of program code. SignalLab consists of SiganlPlayer, SignalLogger, Signal Generator for Sine, Triangle, Square, DC and Jaehne signals, Noise generators, Simple Scope, Waterfall, LowPass, HiPass, BandPass, BandStop filters, FIR, Arbitrary IIR,BiQuad IIR,FFT inverse FFT,DFT, inv. DFT,DCT,inv. DCT,Median,Hilbert,Haar,Power Spectrum,custom filters,signal combining components, arithmetic components, Cartesian, Polar converters, format converters, custom integer, real, and complex data filters, and much more. Free for non-commercial use.
Garbe.Sound Audio DSP Beta 1
A C# .NET digital audio processing class library for creating filters. With Garbe.Sound Audio DSP, a .NET class library, developers can create their own sound filters or use the ones implemented by the author. The author has provided over a half dozen filters, including Gain, Delay, and Reverberation. The library also has ...
AudioLab VC++ 2.2.1
AudioLab is a set of VC++ components for fast audio capture and processing. AudioLab is a set of Visual C++ components for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects ...
libpropc++ (for C++) 1.0
Library for properties in C++ like widget.color = "red"; to change widget color Template library for properties in C++ like this: widget.color = "red"; to change widget color. In class Widget use: prop::Property<Widget, Color, &Widget::set_color, &Widget::get_color> color; Supports binding properties together so that the values of ...
VideoLab VC++ 2.2.1
VideoLab is a set of VC++ components, for fast video capture and processing. VideoLab is a set of Visual C++ components for fast video processing. They allow fast complex video manipulations with just few lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer ...
C++ Server Pages 1.6
Create Dynamic Web Pages and Web Apps, fast and easy, by using genuine C++. C++ Server Pages (CSP) allows developers to build Dynamic Web Pages and Web Applications by using C++.
Existing C++ projects can be ported to the Web by simply including the C++ source code, or by importing the C++ libraries to CSP scripts.
It is ...
ClearImage Barcode 1D Basic 5.3
ActiveX easily reads barcodes from any scanned or faxed image in VB C++ Delphi Develop cost effective, automatic bar code recognition applications to rapidly read bar codes from camera, scan or fax images (TIFF, JPG, color and grayscale). ClearImage 1D Barcode Basic offers outstanding performance, quickly recognizing up to two symbols ...
Power Render SDK 4.0
Power Render 4 is a general purpose SDK for creating 3D multimedia applications and games. It features a high level engine/editor capable of mixing outdoor terrain and indoor BSP levels seamlessly. The trial version comes complete with tools, editor ...
Power Render 6
Power Render is a general purpose game development API for C++ Power Render 6 3D Engine Personal Edition (http://www.powerrender.com)
Power Render is a general purpose software development kit for games and 3D visualization. In addition to providing an API for developers, several tools are provided for artists ...
AntiCutAndPaste 1.7
Reports plagiarism - copied and pasted source code (C++,Java,C#,VB,Delphi) The modern software industry has a tradition of copying and pasting source code. This is the single most widely distributed method of producing less-than-perfect programs. Thousands of large and expensive projects contain literally millions of identical ...
TextTransformer 1.3.1
Text analyze, extraction, transformation workbench The TextTransformer can analyze texts and transform them. For this you have to write simple rules describing the structure of the source text and determining how the parts it shall be transformed to the target text. A single rule for example is enough ...